Eldraine Art

Preparing for Standard Rotation: 17 Decks Using Only Cards from Guilds of Ravnica Forward


With the release of Throne of Eldraine, Standard will bid farewell to Ixalan, Rivals of Ixalan, Dominaria, and Core Set 2019. This rotation will happen on September 26 for MTG Arena and on October 4 for paper.

In the weeks before, starting on September 9, MTG Arena will hold free, XP-awarding, best-of-one events that allow only using cards from Guilds of Ravnica forward. These events can help everyone get ready for the new Standard. Inspired by the observation that there are 17 days from the event’s start until the set’s release, I decided to build 17 rotation-proof decklists.

Arena Rotation decks

The metagame at this event will look far different from the current Standard because many key cards will no longer be legal. Decks like Bant Scapeshift, Orzhov Vampires, 4C Kethis, Mono-Blue Tempo, Jund Dinosaurs, and Simic Nexus will no longer be viable. On the other hand, previously dismissed cards and mechanics may get a chance to shine. The following decklists, roughly presented in WUBRG order, show what may be possible in post-rotation Standard.

17 Standard Rotation-Proof Decks

1. Azorius Skies

4 Hallowed Fountain
2 Tranquil Cove
7 Plains (331)
9 Island (335)
4 Faerie Miscreant
4 Spectral Sailor
2 Loyal Pegasus
4 Healer's Hawk
2 Nightveil Sprite
4 Empyrean Eagle
3 Hanged Executioner
3 Sephara, Sky's Blade
2 Dungeon Geists
2 Sphinx of Foresight
2 Dovin, Grand Arbiter
2 Winged Words
2 Rally of Wings
2 Depose/Deploy

Faerie MiscreantEmpyrean EagleSephara, Sky's Blade

Arena Import

4 Faerie Miscreant (M20) 58
4 Spectral Sailor (M20) 76
2 Loyal Pegasus (M20) 28
4 Healer’s Hawk (GRN) 14
2 Faerie Duelist (RNA) 39
2 Nightveil Sprite (GRN) 48
4 Empyrean Eagle (M20) 208
3 Hanged Executioner (M20) 22
1 Dovin, Grand Arbiter (RNA) 167
3 Sephara, Sky’s Blade (M20) 36
2 Dungeon Geists (M20) 57
1 Sphinx of Foresight (RNA) 55
2 Winged Words (M20) 80
2 Depose // Deploy (RNA) 225
2 Rally of Wings (WAR) 27
4 Hallowed Fountain (RNA) 251
8 Plains (XLN) 261
10 Island (RNA) 261

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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A Jeskai version with Lightning Stormkin and Flame Sweep might be viable too, but a two-color mana base can support more one-drops. Therefore, it can more consistently accomplish the dream on turn four: attack with four fliers, cast Rally of Wings for extra damage, and then tap the untapped attackers to cast Sephara post-combat.

2. Esper Hero

4 Godless Shrine
4 Hallowed Fountain
4 Watery Grave
4 Temple of Silence
6 Island (335)
2 Swamp (339)
2 Plains (331)
4 Hero of Precinct One
3 Deputy of Detention
2 Elite Guardmage
1 Tomebound Lich
1 Seraph of the Scales
4 Teferi, Time Raveler
1 Liliana, Dreadhorde General
3 Enter the God-Eternals
1 Sorin, Vengeful Bloodlord
4 Thought Erasure
3 Tyrant's Scorn
3 Oath of Kaya
1 Bolas's Citadel
1 Command the Dreadhorde
1 Mortify
1 Despark

Hero of Precinct OneThought ErasureTeferi, Time Raveler

Arena Import

4 Hero of Precinct One (RNA) 11
3 Deputy of Detention (RNA) 165
2 Elite Guardmage (WAR) 195
1 Tomebound Lich (M20) 219
1 Seraph of the Scales (RNA) 205
4 Teferi, Time Raveler (WAR) 221
1 Liliana, Dreadhorde General (WAR) 97
3 Enter the God-Eternals (WAR) 196
1 Sorin, Vengeful Bloodlord (WAR) 217
4 Thought Erasure (GRN) 206
3 Tyrant’s Scorn (WAR) 225
3 Oath of Kaya (WAR) 209
1 Bolas’s Citadel (WAR) 79
1 Command the Dreadhorde (WAR) 82
1 Mortify (RNA) 192
1 Despark (WAR) 190
4 Godless Shrine (RNA) 248
4 Hallowed Fountain (RNA) 251
4 Watery Grave (GRN) 259
4 Temple of Silence (M20) 256
6 Island (RNA) 261
2 Swamp (M19) 270
2 Plains (XLN) 261

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Teferi, Hero of Dominaria was replaced with Enter the God-Eternals and Liliana. The mana base is iffier without check lands, which is why I avoided a control build with Kaya’s Wrath. A straight-up Dimir build may yield a solid control deck, but early on in any format I prefer to stay more pro-active. Hero of Precinct One facilitates such a strategy.

3. Orzhov Aristocrats

4 Godless Shrine
4 Temple of Silence
8 Plains (331)
7 Swamp (339)
1 Scoured Barrens
4 Gutterbones
3 Hunted Witness
4 Pitiless Pontiff
3 Orzhov Enforcer
2 Tithe Taker
3 Ministrant of Obligation
4 Priest of Forgotten Gods
2 Massacre Girl
3 Gideon Blackblade
4 Kaya's Wrath
3 Seraph of the Scales
1 Mortify

Pitiless PontiffSeraph of the ScalesKaya's Wrath

Arena Import

4 Pitiless Pontiff (RNA) 194
8 Plains (M20) 264
7 Swamp (M20) 272
4 Kaya’s Wrath (RNA) 187
3 Seraph of the Scales (RNA) 205
3 Orzhov Enforcer (RNA) 79
3 Ministrant of Obligation (RNA) 16
2 Tithe Taker (RNA) 27
4 Gutterbones (RNA) 76
3 Hunted Witness (GRN) 15
4 Priest of Forgotten Gods (RNA) 83
2 Massacre Girl (WAR) 99
4 Godless Shrine (RNA) 248
4 Temple of Silence (M20) 256
3 Gideon Blackblade (WAR) 13
1 Scoured Barrens (M20) 251
1 Mortify (RNA) 192

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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This may be a controversial claim, but Kaya’s Wrath is better in an afterlife deck than in a control deck. Your creature strategy forces your opponent to overcommit, and then you sweep the board, keep Pitiless Pontiff around, gain some life, create several tokens. Massacre Girl is great in this deck because you choose the stacking order of the -1/-1 trigger and the afterlife triggers.

4. Jeskai Superfriends

4 Island (335)
3 Temple of Triumph
2 Temple of Epiphany
4 Hallowed Fountain
4 Sacred Foundry
4 Steam Vents
4 Interplanar Beacon
3 Saheeli, Sublime Artificer
4 Narset, Parter of Veils
4 Teferi, Time Raveler
3 Kasmina, Engimatic Mentor
4 Sarkhan the Masterless
2 Chandra, Awakened Inferno
1 Ugin, the Ineffable
4 Deafening Clarion
4 Lava Coil
2 Shock
1 Dovin’s Veto
1 Prison Realm
2 Anticipate

Narset, Parter of VeilsDeafening ClarionSarkhan the Masterless

Arena Import

4 Sarkhan the Masterless (WAR) 143
3 Saheeli, Sublime Artificer (WAR) 234
4 Narset, Parter of Veils (WAR) 61
4 Teferi, Time Raveler (WAR) 221
2 Chandra, Awakened Inferno (M20) 127
1 Ugin, the Ineffable (WAR) 2
4 Deafening Clarion (GRN) 165
4 Lava Coil (GRN) 108
2 Shock (M19) 156
2 Anticipate (M20) 45
4 Island (RNA) 261
3 Temple of Triumph (M20) 257
2 Temple of Epiphany (M20) 253
4 Hallowed Fountain (RNA) 251
4 Sacred Foundry (GRN) 254
4 Steam Vents (GRN) 257
4 Interplanar Beacon (WAR) 247
1 Dovin’s Veto (WAR) 193
1 Prison Realm (WAR) 26
3 Kasmina, Enigmatic Mentor (WAR) 56

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Interplanar Beacon remains one of the best mana-fixers in Standard, and War of the Spark still brought a ton of planeswalkers into the format. This deck doesn’t lose much in the rotation apart from the check lands, but Temples can act as reasonable replacements for any deck with few one-drops.

5. Bant Ramp

4 Breeding Pool
4 Hallowed Fountain
4 Temple Garden
4 Temple of Mystery
4 Plains (331)
3 Forest (347)
1 Island (335)
4 Paradise Druid
4 Leafkin Druid
4 Incubation Druid
4 Deputy of Detention
4 Risen Reef
4 Hydroid Krasis
2 Trostani Discordant
2 Voracious Hydra
4 Teferi, Time Raveler
4 Nissa, Who Shakes the World

Paradise DruidNissa, Who Shakes the WorldHydroid Krasis

Arena Import

4 Nissa, Who Shakes the World (WAR) 169
4 Paradise Druid (WAR) 171
4 Leafkin Druid (M20) 178
4 Incubation Druid (RNA) 131
4 Deputy of Detention (RNA) 165
4 Risen Reef (M20) 217
4 Teferi, Time Raveler (WAR) 221
4 Hydroid Krasis (RNA) 183
2 Trostani Discordant (GRN) 208
2 Voracious Hydra (M20) 200
4 Breeding Pool (RNA) 246
4 Hallowed Fountain (RNA) 251
4 Temple Garden (GRN) 258
4 Temple of Mystery (M20) 255
4 Plains (XLN) 261
3 Forest (XLN) 276
1 Island (RNA) 261

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Llanowar Elves is a huge loss. Incubation Druid is the obvious replacement, but it won’t ramp you into a turn-three Nissa. If you like to dream, then you could brew around Arboreal Grazer on turn one, followed by Neoform into Incubation Druid on turn two, which yields seven mana on turn three. The Bant Ramp list shown above does not have such capabilities, but I wanted to point out the possibility.

6. Naya Feather

4 Sacred Foundry
4 Stomping Ground
4 Temple Garden
4 Temple of Triumph
2 Blossoming Sands
2 Forest (347)
2 Plains (331)
4 Dreadhorde Arcanist
2 Paradise Druid
1 Burning Prophet
4 Tenth District Legionnaire
4 Feather, the Redeemed
2 Krenko, Tin Street Kingpin
2 Gruul Spellbreaker
1 Aurelia, Exemplar of Justice
2 Season of Growth
2 Collision/Colossus
4 Defiant Strike
4 Gods Willing
4 Domri’s Ambush
2 Shock

Feather, the RedeemedTenth District LegionnaireDomri's Ambush

Arena Import

4 Feather, the Redeemed (WAR) 197
4 Dreadhorde Arcanist (WAR) 125
2 Paradise Druid (WAR) 171
1 Burning Prophet (WAR) 117
4 Tenth District Legionnaire (WAR) 222
2 Krenko, Tin Street Kingpin (WAR) 137
2 Gruul Spellbreaker (RNA) 179
1 Aurelia, Exemplar of Justice (GRN) 153
2 Season of Growth (M20) 191
2 Collision // Colossus (RNA) 223
4 Defiant Strike (WAR) 9
4 Gods Willing (M20) 19
2 Shock (M19) 156
4 Sacred Foundry (GRN) 254
4 Stomping Ground (RNA) 259
4 Temple Garden (GRN) 258
4 Temple of Triumph (M20) 257
2 Blossoming Sands (M20) 243
2 Forest (XLN) 276
2 Plains (XLN) 261
4 Domri’s Ambush (WAR) 192

Note: You may have to manually change the apostrophe to a non-curly one for Arena.

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Domri’s Ambush replaces Reckless Rage, but building a consistent mana base without check lands isn’t easy. The only way I could reach the white sources required to support Feather was to splash for a pair of Paradise Druids. The deck still looks pretty powerful overall.

7. Selesnya Tokens

4 Temple Garden
1 Karn’s Bastion
6 Forest (347)
10 Plains (331)
4 Law-Rune Enforcer
2 Hunted Witness
3 Emmara, Soul of the Accord
4 Growth-Chamber Guardian
1 Knight of Autumn
4 Venerated Loxodon
3 Trostani Discordant
4 Raise the Alarm
2 Gideon Blackblade
4 Conclave Tribunal
1 Ajani, the Greathearted
3 March of the Multitudes
4 Flower/Flourish

Venerated LoxodonTrostani DiscordantMarch of the Multitudes

Arena Import

4 Law-Rune Enforcer (WAR) 20
3 Emmara, Soul of the Accord (GRN) 168
4 Growth-Chamber Guardian (RNA) 128
4 Raise the Alarm (M20) 34
1 Knight of Autumn (GRN) 183
2 Gideon Blackblade (WAR) 13
4 Conclave Tribunal (GRN) 6
1 Ajani, the Greathearted (WAR) 184
3 March of the Multitudes (GRN) 188
4 Venerated Loxodon (GRN) 30
3 Trostani Discordant (GRN) 208
4 Flower // Flourish (GRN) 226
4 Temple Garden (GRN) 258
6 Forest (XLN) 276
10 Plains (XLN) 261
1 Karn’s Bastion (WAR) 248
2 Hunted Witness (GRN) 15

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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Without Benalish Marshal or Legion Lieutenant, white aggro decks have to find a new angle. Venerated Loxodon remains a powerful build-around, so mono-white with lots of one-drops, Tomik, Distinguished Advokist, and Unbreakable Formation is an option. But I think it’s better to branch out to a Ravnica guilds. I prefer a Selesnya token shell over a Huatli’s Raptor proliferate shell.

8. Naya Visitation

1 Mountain (343)
2 Plains (331)
2 Guildmages' Forum
2 Forest (347)
2 Temple Garden
4 Stomping Ground
4 Sacred Foundry
4 Temple of Triumph
3 Skyknight Vanguard
3 Swiftblade Vindicator
3 Emmara, Soul of the Accord
4 Hero of Precinct One
3 Krenko, Tin Street Kingpin
3 Legion Warboss
1 Tajic, Legion's Edge
2 Aurelia, Exemplar of Justice
2 Trostani Discordant
1 Ajani, the Greathearted
2 Collision/Colossus
2 Integrity/Intervention
2 March of the Multitudes
4 Flower/Flourish
3 Divine Visitation
1 Domri, Anarch of Bolas

Divine VisitationKrenko, Tin Street KingpinEmmara, Soul of the Accord

Arena Import

3 Divine Visitation (GRN) 10
2 Plains (GRN) 260
3 Skyknight Vanguard (M20) 218
1 Mountain (GRN) 263
3 Krenko, Tin Street Kingpin (WAR) 137
3 Legion Warboss (GRN) 109
4 Hero of Precinct One (RNA) 11
3 Emmara, Soul of the Accord (GRN) 168
1 Domri, Anarch of Bolas (WAR) 191
3 Swiftblade Vindicator (GRN) 203
1 Tajic, Legion’s Edge (GRN) 204
2 Aurelia, Exemplar of Justice (GRN) 153
2 Guildmages’ Forum (GRN) 250
2 Trostani Discordant (GRN) 208
2 Forest (GRN) 264
2 Temple Garden (GRN) 258
2 Collision // Colossus (RNA) 223
2 Integrity // Intervention (GRN) 227
4 Flower // Flourish (GRN) 226
4 Stomping Ground (RNA) 259
4 Sacred Foundry (GRN) 254
4 Temple of Triumph (M20) 257
1 Ajani, the Greathearted (WAR) 184
2 March of the Multitudes (GRN) 188

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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This is what happens when I build around Divine Visitation and Hero of Precinct One instead of Venerated Loxodon and Raise the Alarm. The dream is to play Divine Visitation, attack with Skyknight Vanguard, Emmara, and/or Krenko, and pass with multiple Angel tokens on the battlefield. The multicolor pump effects synergize with Swiftblade Vindicator, as does Guildmage’s Forum.

9. Grixis Reanimator

4 Blood Crypt
4 Steam Vents
4 Watery Grave
4 Temple of Epiphany
2 Evolving Wilds
4 Swamp (339)
2 Mountain (343)
1 Island (335)
4 Tomebound Lich
4 Rix Maadi Reveler
4 Drakuseth, Maw of Flames
3 Honor the God-Pharaoh
1 Kasmina, Enigmatic Mentor
4 Thought Erasure
4 Bond of Revival
3 Dreadhorde Invasion
4 Widespread Brutality
3 Enter the God-Eternals
1 Disfigure

Tomebound LichDrakuseth, Maw of FlamesBond of Revival

Arena Import

4 Tomebound Lich (M20) 219
4 Rix Maadi Reveler (RNA) 109
3 Honor the God-Pharaoh (WAR) 132
1 Kasmina, Enigmatic Mentor (WAR) 56
4 Thought Erasure (GRN) 206
4 Bond of Revival (WAR) 80
4 Drakuseth, Maw of Flames (M20) 136
3 Dreadhorde Invasion (WAR) 86
4 Widespread Brutality (WAR) 226
3 Enter the God-Eternals (WAR) 196
1 Disfigure (M20) 95
4 Blood Crypt (RNA) 245
4 Steam Vents (GRN) 257
4 Watery Grave (GRN) 259
4 Temple of Epiphany (M20) 253
2 Evolving Wilds (M20) 246
4 Swamp (M19) 270
2 Mountain (WAR) 259
1 Island (RNA) 261

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The loss of Chart a Course and Tormenting Voice hurts for decks based around Bond of Revival or Arclight Phoenix. This reanimator deck can still employ creature-based draw-and-discard effects, and it bridges Honor the God-Pharaoh into an amass theme. As a note: I wanted to add Nicol Bolas, Dragon-God, but without Dragonskull Summit and Drowned Catacomb, the mana didn’t work out.

10. Simic Flash

9 Island (335)
5 Forest (347)
4 Breeding Pool
4 Temple of Mystery
2 Thornwood Falls
4 Frilled Mystic
4 Brineborn Cutthroat
4 Spectral Sailor
4 Nightpack Ambusher
2 Faerie Duelist
3 Anticipate
3 Essence Capture
4 Sinister Sabotage
2 Negate
3 Unsummon
3 Quench

Brineborn CutthroatFrilled MysticNightpack Ambusher

Arena Import

8 Island (RNA) 261
6 Forest (XLN) 276
4 Breeding Pool (RNA) 246
4 Temple of Mystery (M20) 255
2 Thornwood Falls (M20) 258
4 Frilled Mystic (RNA) 174
4 Brineborn Cutthroat (M20) 50
4 Spectral Sailor (M20) 76
4 Nightpack Ambusher (M20) 185
2 Faerie Duelist (RNA) 39
3 Anticipate (M20) 45
3 Essence Capture (RNA) 37
3 Quench (RNA) 48
4 Sinister Sabotage (GRN) 54
2 Negate (M20) 69
3 Unsummon (M20) 78

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Although the archetype lost Merfolk Trickster, Essence Scatter, and Syncopate, there are replacements in Faerie Duelist, Essence Capture, and Quench. Hinterland Harbor is the biggest loss, as the deck needs double blue on turn two and double green on turn four. The mana base I provided is passable, but only barely.

11. Temur Reclamation

4 Temple of Mystery
4 Breeding Pool
4 Steam Vents
4 Stomping Ground
2 Temple of Epiphany
1 Rugged Highlands
3 Island (335)
4 Mountain (343)
1 Niv-Mizzet, Parun
2 Augur of Bolas
4 Wilderness Reclamation
3 Chemister’s Insight
4 Expansion/Explosion
4 Growth Spiral
3 Ral’s Outburst
1 Repeated Reverberation
2 Flame Sweep
2 Sinister Sabotage
2 Ral, Storm Conduit
2 Shock
3 Jaya’s Greeting

Wilderness ReclamationExpansion // ExplosionRal, Storm Conduit

Arena Import

4 Temple of Mystery (M20) 255
4 Breeding Pool (RNA) 246
4 Steam Vents (GRN) 257
4 Stomping Ground (RNA) 259
2 Temple of Epiphany (M20) 253
1 Rugged Highlands (M20) 250
3 Island (RNA) 261
4 Mountain (WAR) 259
1 Niv-Mizzet, Parun (GRN) 192
4 Wilderness Reclamation (RNA) 149
4 Expansion // Explosion (GRN) 224
4 Growth Spiral (RNA) 178
1 Repeated Reverberation (M20) 156
2 Flame Sweep (M20) 139
3 Sinister Sabotage (GRN) 54
2 Ral, Storm Conduit (WAR) 211
2 Augur of Bolas (WAR) 41
2 Shock (M19) 156
3 Jaya’s Greeting (WAR) 136
3 Chemister’s Insight (GRN) 32
3 Ral’s Outburst (WAR) 212

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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Wilderness Reclamation is still a powerful mana engine. Even without Search for Azcanta and Nexus of Fate, you can win the game with an enormous end-step Explosion. The infinite-damage combo of Expansion plus Ral, Storm Conduit is also still around. This deck has one major issue, though: the static ability of Teferi, Time Raveler is a nightmare.

12. Temur Elementals

4 Breeding Pool
4 Steam Vents
4 Stomping Ground
2 Temple of Epiphany
3 Temple of Mystery
1 Rugged Highlands
1 Forest (347)
6 Mountain (343)
4 Scorch Spitter
4 Creeping Trailblazer
4 Lightning Stormkin
4 Runaway Steam-Kin
4 Risen Reef
3 Living Twister
4 Omnath, Locus of the Roil
2 Scampering Scorcher
1 Chandra, Awakened Inferno
3 Shock
2 Icon of Ancestry

Creeping TrailblazerRisen ReefOmnath, Locus of the Roil

Arena Import

4 Scorch Spitter (M20) 159
4 Creeping Trailblazer (M20) 207
4 Lightning Stormkin (M20) 213
4 Runaway Steam-Kin (GRN) 115
4 Risen Reef (M20) 217
3 Living Twister (WAR) 203
4 Omnath, Locus of the Roil (M20) 216
2 Icon of Ancestry (M20) 229
2 Scampering Scorcher (M20) 158
1 Chandra, Awakened Inferno (M20) 127
3 Shock (M19) 156
4 Breeding Pool (RNA) 246
4 Steam Vents (GRN) 257
4 Stomping Ground (RNA) 259
2 Temple of Epiphany (M20) 253
3 Temple of Mystery (M20) 255
1 Rugged Highlands (M20) 250
1 Forest (XLN) 276
6 Mountain (WAR) 259

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Core Set 2020 introduced Omnath along with multiple ways to build an Elemental deck. You could build a slow variant with Leafkin Druid and Cavalier of Thorns. You could build a toolbox variant with Healer of the Glade and Neoform. Or, as I did, you could build a more aggressive deck. Runaway Steam-Kin is sweet because it’s an Elemental and nearly all spells in this deck trigger it.

13. Drowned Secrets

4 Watery Grave
4 Steam Vents
12 Island (335)
4 Pteramander
4 Wall of Lost Thoughts
4 Narcomoeba
4 Arclight Phoenix
4 Drowned Secrets
4 Radical Idea
4 Mission Briefing
4 Discovery/Dispersal
4 Creeping Chill
4 Unsummon

Mission BriefingDrowned SecretsNarcomoeba

Arena Import

4 Pteramander (RNA) 47
4 Wall of Lost Thoughts (RNA) 59
4 Narcomoeba (GRN) 47
4 Arclight Phoenix (GRN) 91
4 Radical Idea (GRN) 52
4 Mission Briefing (GRN) 44
4 Drowned Secrets (GRN) 39
4 Discovery // Dispersal (GRN) 223
12 Island (M20) 268
4 Creeping Chill (GRN) 66
4 Watery Grave (GRN) 259
4 Steam Vents (GRN) 257
4 Unsummon (M20) 78

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Can you set up Arclight Phoenix without Chart a Course, Tormenting Voice, and Opt? Can you exploit Dredge staples like Narcomoeba and Creeping Chill in Standard? Well, if you ask Drowned Secrets, then the answer to those questions would be “yes.” I admit, this is a questionable brew, and maybe we should just splash Tamiyo, but I’m looking forward to trying out this list.

14. Rakdos Aristocrats

4 Blood Crypt
8 Swamp (339)
10 Mountain (343)
2 Bloodfell Caves
4 Knight of the Ebon Legion
4 Gutterbones
4 Dreadhorde Butcher
4 Priest of Forgotten Gods
3 Judith, the Scourge Diva
4 Mayhem Devil
2 God-Eternal Bontu
2 Shock
2 Legion’s End
2 Heartfire
2 Chandra, Fire Artisan
3 Chandra, Acolyte of Flame

Dreadhorde ButcherPriest of Forgotten GodsMayhem Devil

Arena Import

4 Knight of the Ebon Legion (M20) 105
4 Gutterbones (RNA) 76
4 Dreadhorde Butcher (WAR) 194
4 Priest of Forgotten Gods (RNA) 83
3 Judith, the Scourge Diva (RNA) 185
3 Chandra, Acolyte of Flame (M20) 126
4 Mayhem Devil (WAR) 204
2 Chandra, Fire Artisan (WAR) 119
2 God-Eternal Bontu (WAR) 92
2 Shock (M19) 156
2 Heartfire (WAR) 131
4 Blood Crypt (RNA) 245
8 Swamp (M19) 270
10 Mountain (WAR) 259
2 Bloodfell Caves (M20) 242
2 Legion’s End (M20) 106

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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God-Eternal Bontu and Mayhem Devil is a match made in heaven. Chandra, Acolyte of Flame provides fuel for Priest of Forgotten Gods. And Judith, the Scourge Diva ties the party together. While these synergies are awesome, the mana base is not. Since we have black one-drops, we could alleviate some mana issues by replacing Chandra with Spawn of Mayhem, but at the cost of synergy.

15. Mono-Red Calamity

18 Mountain (343)
2 Mobilized District
2 Footlight Fiend
2 Goblin Banneret
4 Scorch Spitter
2 Tin Street Dodger
4 Runaway Steam-Kin
2 Legion Warboss
4 Chandra’s Spitfire
4 Cavalcade of Calamity
2 Chandra, Acolyte of Flame
3 Skewer the Critics
4 Shock
3 Experimental Frenzy
4 Light Up the Stage

Runaway Steam-KinExperimental FrenzyChandra's Spitfire

Arena Import

2 Footlight Fiend (RNA) 216
2 Goblin Banneret (GRN) 102
4 Scorch Spitter (M20) 159
2 Tin Street Dodger (RNA) 120
4 Runaway Steam-Kin (GRN) 115
4 Cavalcade of Calamity (RNA) 95
2 Legion Warboss (GRN) 109
2 Chandra, Acolyte of Flame (M20) 126
3 Skewer the Critics (RNA) 115
4 Shock (M19) 156
3 Experimental Frenzy (GRN) 99
4 Light Up the Stage (RNA) 107
18 Mountain (WAR) 259
2 Mobilized District (WAR) 249
4 Chandra’s Spitfire (M20) 132

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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I replaced Goblin Chainwhirler and the rotating one-drops by Chandra’s Spitfire and Scorch Spitter, supported by Cavalcade of Calamity. Overall, this deck seems a bit underpowered. Without Goblin Chainwhirler, the only payoffs for staying mono-color are Runaway Steam-Kin and Mobilized District. It may be better to dive into a second color.

16. Gruul Midrange

4 Stomping Ground
3 Rugged Highlands
11 Forest (347)
6 Mountain (343)
4 Pelt Collector
4 Paradise Druid
3 Zhur-Taa Goblin
4 Growth-Chamber Guardian
4 Gruul Spellbreaker
4 Nullhide Ferox
4 Skarrgan Hellkite
2 Domri, Anarch of Bolas
3 Vivien, Arkbow Ranger
2 Shock
2 Domri’s Ambush

Pelt CollectorGruul SpellbreakerNullhide Ferox

Arena Import

4 Pelt Collector (GRN) 141
4 Paradise Druid (WAR) 171
3 Zhur-Taa Goblin (RNA) 215
4 Growth-Chamber Guardian (RNA) 128
4 Gruul Spellbreaker (RNA) 179
2 Domri, Anarch of Bolas (WAR) 191
4 Nullhide Ferox (GRN) 138
3 Vivien, Arkbow Ranger (M20) 199
4 Skarrgan Hellkite (RNA) 114
2 Shock (M19) 156
4 Stomping Ground (RNA) 259
3 Rugged Highlands (M20) 250
11 Forest (XLN) 276
6 Mountain (WAR) 259
2 Domri’s Ambush (WAR) 192

1 God-Eternal Rhonas (WAR) 163
1 Kraul Harpooner (GRN) 136
1 Living Twister (WAR) 203
1 Shifting Ceratops (M20) 194
1 Legion Warboss (GRN) 109
1 Voracious Hydra (M20) 200
1 Nightpack Ambusher (M20) 185
1 Ember Hauler (M20) 137
1 Dagger Caster (RNA) 97
1 Drakuseth, Maw of Flames (M20) 136
1 Loaming Shaman (M20) 180
1 Thrashing Brontodon (M20) 197
1 Biogenic Ooze (RNA) 122
1 End-Raze Forerunners (RNA) 124
1 Ravager Wurm (RNA) 200

Note: You may have to manually change the apostrophe to a non-curly one for Arena

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If you like big creatures, then this is the deck for you. The mana base is heavy on green to support Pelt Collector and Vivien, Arkow Ranger, which are well worth it. Vivien requires a sideboard, but a few random creatures like Shifting Ceratops, Thrashing Brontodon, Loaming Shaman, Kraul Harpooner, God-Eternal Rhonas, and Voracious Hydra should be enough. Rotation or no, Gruul will be smashing.

17. Gates of the Dead

3 Field of the Dead
3 Plaza of Harmony
1 Temple of Mystery
1 Thornwood Falls
1 Breeding Pool
1 Stomping Ground
1 Steam Vents
1 Forest (347)
1 Island (335)
2 Simic Guildgate
3 Gruul Guildgate
2 Izzet Guildgate
1 Azorius Guildgate
1 Dimir Guildgate
2 Selesnya Guildgate
1 Golgari Guildgate
1 Rakdos Guildgate
1 Boros Guildgate
2 Gateway Plaza
3 Hydroid Krasis
2 Golos, Tireless Pilgrim
1 Gate Colossus
2 Archway Angel
4 Arboreal Grazer
4 Gatebreaker Ram
4 Growth Spiral
4 Gates Ablaze
3 Guild Summit
4 Circuitous Route

Field of the DeadCircuitous RouteGates Ablaze

Arena Import

3 Hydroid Krasis (RNA) 183
2 Golos, Tireless Pilgrim (M20) 226
1 Gate Colossus (RNA) 232
2 Archway Angel (RNA) 3
4 Arboreal Grazer (WAR) 149
4 Growth Spiral (RNA) 178
4 Gates Ablaze (RNA) 102
3 Guild Summit (GRN) 41
4 Gatebreaker Ram (RNA) 126
4 Circuitous Route (GRN) 125
3 Field of the Dead (M20) 247
3 Plaza of Harmony (RNA) 254
1 Temple of Mystery (M20) 255
2 Breeding Pool (RNA) 246
1 Stomping Ground (RNA) 259
1 Steam Vents (GRN) 257
1 Forest (XLN) 276
1 Island (RNA) 261
2 Simic Guildgate (RNA) 258
3 Gruul Guildgate (RNA) 250
2 Izzet Guildgate (GRN) 251
1 Azorius Guildgate (RNA) 244
1 Dimir Guildgate (GRN) 245
2 Selesnya Guildgate (GRN) 255
1 Golgari Guildgate (GRN) 248
1 Rakdos Guildgate (RNA) 256
1 Boros Guildgate (GRN) 243
2 Gateway Plaza (RNA) 247

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Scapeshift goes, but Field of the Dead remains. We can run the land in a Yarok, the Desecrated deck (alongside Risen Reef and Cavalier of Thorns) but I chose to put Field of the Dead in a Gates shell. The resulting mana base is atrocious—the loss of Elvish Rejuvenator hurts—but Gates Ablaze is a powerful payoff card.

Conclusion

I provided as many as 17 decks using only cards from Guilds of Ravnica forward, showing the diversity of options that will remain legal in post-rotation Standard. The decks are currently untested drafts, but once the Arena event goes live, I’ll try out them out and share my experience on Twitter.

My brews didn’t use any potential cards that may be printed in Throne of Eldraine. One of the biggest questions is whether we’ll get a cycle of dual lands and if so, which one. Currently, my mana bases are poor and heavy on tap-lands. I don’t know how the best-of-one hand smoothing algorithm affects colored mana consistency because (for some unfathomable reason) the precise details on its probability distributions aren’t public. In any case, a heavy reliance on tap-lands could make for a slow environment that aggro decks can prey on.

As a final note: Given that the Arena event is best-of-one, I didn’t focus on sideboards. However, I do expect that Duress, Veil of Summer, Devout Decree, Shifting Ceratops, Fry, and Noxious Grasp will become staples in the new Standard format.

What do you think? Which existing archetypes will have the best chance to survive the rotation?

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