In my last article I covered Miracles’ strengths, and today I’ll show you its weaknesses and how to beat it.
I’ll start with the second class, and talk to you about 3 decks:
A couple of months ago, I wrote an article on how to beat Eldrazi as it was conquering Legacy and Modern. Its advance slowed a little, but it’s still the second-most played deck on Magic Online and its strength is a favorable matchup against Miracles.
Miracle is a slow deck that is able to answer all your creatures, but once you reach 7 mana + Eye of Ugin, it’s almost impossible for them to fight it.
Your best card is Chalice of Void, which shuts off 16-18 cards in their deck, making them unable to filter their draws.
This is not a popular deck, and definitely not the best choice, but one thing is for sure—it beats Miracles.
I’ll show you the deck list that a friend of mine used to Top 8 a local tournament. He defeated me playing Miracles in round 6.
Daniele Terra – Top 8 at 4 Seasons Bologna
If you love Magic, then you hate Manaless Dredge—I will be the last person ever to advise you to play this deck. But if you are in an 8-person queue with 7 Miracles players, then this is hands down the best choice.
You can’t lose game 1 as this is perhaps the only pure 100-0 matchup in history—you can’t even mana screw or mana flood!
Your plan is always to let your opponent play first, go into discard phase, and start dredging.
On the other hand, cards like Surgical Extraction aren’t as annoying for this deck as it is for versions with lands. I lost playing Miracles after I played Surgical Extraction because Snapcaster Mage + Surgical Extraction exiling Narcomoeba and Ichorid isn’t going to be enough—they have more creatures that can enter the battlefield from the graveyard, which makes it impossible for any fair deck to keep up.
Shako, 5-0 in an MTGO League
After showing you 3 non-Abrupt Decay decks that have a shot against Miracles, I’m going to show you 3 which do play Abrupt Decay and that are historically nightmares for it:
- Shardless Sultai
- Punishing Jund
- Punishing Knight
These 3 decks are able to defeat Miracles because of their card advantage.
Punishing Fire + Grove of the Burnwillows is another combo that Miracle can’t answer game 1 (aside from Sensei’s Divining Top + Counterbalance with a 2-drop on top) which can take down all the win conditions but Entreat the Angels.
Jace is a big game against BUG Shardless, but not so much against these decks, which also have Red Elemental Blast.
For more card advantage, they have annoying permanents like Sylvan Library, Choke, and Liliana of the Veil. Punishing Knight even plays Chalice of the Void, which is one of the biggest turn-1 plays you can have against Miracles.
Some people have asked me which is the better of the 2 cards, and I would answer that a split is probably best since Pithing Needle is able to answer Jace, the Mind Sculptor and it’s versatile against Elves and Sneak and Show—Null Rod is great against Ad Nauseam Tendrils.
When playing against Miracles with a deck with very few basics, fetch for those as early as possible in order to play around Blood Moon and be able to Abrupt Decay that whenever you want. If you happened to open a hand with no fetchlands, then you have to play around it and you can’t tap out if they play Blood Moon to lock you out of the game.