Amonkhet Set Reviews

Limited:

White | Blue | Black | Red | Green | Gold, Artifacts, and Lands

Constructed:

White | Blue | Black | Red | Green

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Previous Hour of Devastation Set Reviews

Limited:

White | Blue | Black | Red | Green | Gold, Artifacts, and Lands

Constructed:

White | Black | Red | Green | Gold, Artifacts, and Lands

Ratings Scale

5.0: Multi-format all-star. (Jace, the Mind SculptorTarmogoyfSnapcaster Mage.)
4.0: Format staple. (Jace, Vryn’s ProdigyCollected CompanyRemand.)
3.5: Good in multiple archetypes and formats, but not a staple. (Jace BelerenRadiant FlamesShambling Vent.)
3.0: Archetype staple. (Jace, Architect of ThoughtZulaport CutthroatExplosive Vegetation.)
2.5: Role-player in some decks, but not quite a staple. (Jace, Memory AdeptAnticipateTransgress the Mind.)
2.0: Niche card. Sideboard or currently unknown archetype. (Jace, the Living GuildpactNaturalizeDuress.) Bear in mind that many cards fall into this category, although an explanation is obviously important.
1.0: It has seen play once. (One with Nothing). (I believe it was tech vs. Owling Mine, although fairly suspicious tech at that.)

Champion of Wits

Constructed: 2.5

This combos with a few different types of cards, as well as being a legitimate value card in its own right. It’s a discard outlet for cards that you want in the graveyard, it lets you tear through your deck, and it plays itself out of your graveyard, making mill or other discard cards profitable. That’s a lot for a solid 3-mana play, and I’d be interested in seeing where this ends up.

Countervailing Winds

Constructed: 2.5

A 3-mana counter that will usually work on turns 3-5 and almost always work later isn’t bad, once you factor in that it cycles when you don’t need a counterspell. Decks that want counters are usually pressed for mana, which is the only thing that makes me wary, but this is still flexible enough that it’s worth trying.

Hour of Eternity

Constructed: 2.0

As a straight value card, this is too slow and expensive. 5 mana for a 4/4 and 7 mana for two 4/4s just doesn’t cut it. Where it gets interesting is when you have sweet creatures to copy, especially ones with good ETB effects. I can see this being a finisher for a deck that has the right mix of creatures, especially in matchups that go long.

Jace’s Defeat

Constructed: 2.5

Gainsay has been a solid sideboard card over the years, and this is strictly better (though by a fairly small amount). This will be a good addition to sideboards, and see play even in older formats from time to time.

Kefnet’s Last Word

Constructed: 2.0

Not untapping your lands is a huge cost, even though this effect is desirable and powerful. This strikes me as a sideboard card for decks that can’t generate enough energy for Confiscation Coup, since most decks would rather pay one more mana and still get to untap lands on the following turn.

Nimble Obstructionist

Constructed: 3.0

This gets a nod for older formats, as there are more activated/triggered abilities running around (taste it, fetchlands). A 3-power flyer with evasion and flash is worth 3 mana, especially when it’s also a Stifle that draws a card. The combination of pressure and a flexible answer is good, and this will compete with Supreme Will and Disallow for slots in blue control decks.

Strategic Planning

Constructed: 2.5

Putting cards into the graveyard is much better than on the bottom of your library, so this can be better than Anticipate in some decks. It isn’t an instant, but it’s powerful enough card selection that I can see it in Prized Amalgam-type decks.

Supreme Will

Constructed: 3.0

I really like split cards, and this offers a decent counterspell and a decent card selection spell all in one. My first impulse is to play a couple of these alongside Disallow, but I can see a world where you max out on Supreme Will before touching other 3-mana counters.

Unsummon

Constructed: 2.0

Costing 1 mana is a big game, even if the effect here isn’t that strong. Vapor Snag this is not, and creatures are cheap enough these days that pure bounce isn’t at the top of my list.

Top 3 Blue Cards

3. Jace’s Defeat
2. Nimble Obstructionist
1. Supreme Will

All counterspells, all the time. Champion of Wits may be a sleeper, but otherwise blue gets a grip of reactive spells, as blue is wont to do. Get your Torrential Gearhulks ready, I guess.