Previous Guilds of Ravnica Reviews
White | Blue | Black | Red | Green | Boros | Dimir | Golgari | Izzet | Selesnya | Artifacts, Lands, and Guild Ranking
Before I introduce the grading scale, I offer the usual caveat—the grades don’t tell the whole story, and what I write about each card provides context.
5.0: Multi-format all-star. (Jace, the Mind Sculptor. Tarmogoyf. Snapcaster Mage.)
4.0: Format staple. (Jace, Vryn’s Prodigy. Collected Company. Remand.)
3.5: Good in multiple archetypes and formats, but not a staple. (Jace Beleren. Radiant Flames. Shambling Vent.)
3.0: Archetype staple. (Jace, Architect of Thought. Zulaport Cutthroat. Explosive Vegetation.)
2.5: Role-player in some decks, but not quite a staple. (Jace, Memory Adept. Anticipate. Transgress the Mind.)
2.0: Niche card. Sideboard or currently unknown archetype. (Jace, the Living Guildpact. Naturalize. Duress.) Bear in mind that many cards fall into this category, although an explanation is obviously important.
1.0: It has seen play once. (One with Nothing). (I believe it was tech vs. Owling Mine, although fairly suspicious tech at that.)
6 mana is a lot, and needing 3+ creatures in play makes this somewhat of a win-more. That said, it’s a potential stall-breaker, so if tokens mirrors become popular, this could be a great way to win them.
As someone who’s played Centaur Healer before, this looks decent. Giving the opponent 4 life is trivial in the matchups you want this, and gaining 4 is quite good. If Selesnya decks need a little more gas against aggressive decks, they should make peace with the fact that giving the opponent 4 life is a fine way to go about it. Unfortunately for Centaur fans, Knight of Autumn basically eats Centaur Peacemaker’s lunch, and as a result you’d need a very specific reason to choose this over the Knight.
I don’t want to be too cavalier when grading this, even if a 4/4 for 4 without an ETB ability is often not good enough. Dying into two Knights makes up for that nicely, and a 4/4 vigilance dodges Seal Away as well. If the removal in the format kills more than exiles, this will be a solid midrange threat, or good high-end for Selesnya Aggro. If everyone is on Conclave Tribunal and Lava Coil, you may want to leave Knightcoil Engine on the sidelines.
Emmara, Soul of the Accord
She’s got soul, and in these Selesnya aggro decks, she definitely is a soldier. Emmara works nicely as a 2-drop that generates value on attacks, and plays really well with Conclave Tribunal or any pump effect. Look for her to be a staple in tokens or beatdown strategies.
Knight of Autumn
Knight of Autumn is a true Swiss-Army knife, and all three modes have situations where they are excellent. Against aggro, this buys you a lot of time, and if your life total is healthy enough, can pressure the opponent as a 4/3. As a Reclamation Sage, it does a great job, and the fallback of being large or gaining life is a good one to have on your utility creature. Knight of Autumn is pushed, and its results in both Standard and Modern show that.
March of the Multitudes
March is the finisher tokens decks have been looking for. It’s powerful, crushes aggro, and can put a ton of pressure on control at instant speed. It’s even a good way for midrange decks to get value from their low-end creatures, and is seeing play outside of token decks as a result. This will have a big impact on Standard, and is a card many decks will lose to out of nowhere.
Trostani comes with enough total stats that it’s worth looking at, and the +1/+1 effect is worth quite a bit by itself. It trades at an advantage with removal, and even has the ability to randomly hose control magic effects here and there. This is a great high-end for tokens and midrange, and goes a long way towards making Selesnya the aggro-crusher.
Assure // Assemble
For split cards to see play, either one of the two halves needs to be powerful/efficient or both halves need to be appealing on a regular basis. Assure // Assemble doesn’t quite get there, as both halves are close but a little below what I’d want for Constructed, and the flexibility doesn’t do enough to make up for it. The closest-to-good mode is Assure, so if you want that trick to combat sweepers, I could see it sneaking in.
Flower // Flourish
This is the kind of split card I can get behind. Flourish being inefficient doesn’t matter, as Flower is basically just an ETB tapped dual land, which is playable by itself. That makes this a great way to combat flood, and I see no reason for any creature-heavy G/W deck not to play 3-4 of these.
Top 3 Selesnya Cards
Unsurprisingly, Selesnya got a lot of token enablers, though its best card is the flexible and powerful Knight of Autumn. This guild doesn’t play too many different ways, but it’s still going to be a solid choice in this Standard.