Changes are coming for Companion, but we don’t know what. Why bother critically hypothesizing about them when you can make crazy, outlandish guesses instead? We try both. We also ponder even more secret lairs, a leak, and rocks.
What’s more important when designing future sets? Innovation is important to keep the game fresh, but without balance power creep and narrow strategies can take over. We each ponder which is more important, how this trade-off has affected past sets, and what might be coming in the future. We also ponder krakens.
Human drafts have finally arrived on Magic Arena, and people (especially Jamie) couldn’t be happier. Was it a make or break necessity for Ikoria? We discuss how people are returning in droves after frustration with bot drafting and what that means for players. We also say goodbye to our DCI numbers.
After a quick celebration for human drafts on Arena, we start the deep dive into Ikoria. To review some of the most powerful cards, we decide to pit them against each other. We review the mythic Apex beasts, the Mythos cycle, and the new planeswalkers in a head to head elimination to find out which will be the last cards standing.
Getting to Mythic Rank is every competitive Arena player’s goal, and this week Jamie made the top 10! But how hard do you have to work to maintain it, and what happens if you can’t? Jamie shares her experience with us. We also say good day to some cards hit by the B&R and ponder the solitude of Arena.
Last weekend was the biggest Magic tournament that no one knew about. DreamHack was in Anaheim, had a ridiculous prize pool, but an extremely small attendance. If you blinked, you might have missed it. Speeding right along behind it is even more Secret Lairs. We ponder why they’re coming so fast and what you might miss out on if you don’t plan accordingly.
Even though Jamie was trying to finish up her Arena Mythic rank, she still had time to catch some of the PT Phoenix Limited play and gives us her professional opinions. And in case you haven’t had enough yet, there’s another Secret Lair release coming up. Is this too much yet? We finish up by pondering where we’d be right now without Magic.
We’ve got a whole lot to cover this week! There were not one but two Player Tours last weekend, and we go over the hot new Inverter deck that was all over the place. TJ gets hyped for the new Magic phone game, Manastrike, and we talk about the Magic Creator Program and what that could mean to content creators of all sizes.