Modern Ad Nauseam & Legacy Lands

While in the USA and Asia there were 2,000 people playing at GPs, I settled for a local tournament. This weekend I played in a 2-day tournament featuring Modern and then Legacy.

On Saturday, I played Modern Ad Nauseam, which was my first time playing the deck.

Ad Nauseam

After playing it on MTGO and recording for ChannelFireball, I found out just how busted the deck is—when you go unchecked it’s hard to lose, and there are so many matchups where that happens.

Thanks to Pact of Negation and Boseiju, Who Shelters All, you also have a great matchup against control decks since you can combo off at instant speed.

Discard spells hurt you most, and sometimes after they take an Ad Nauseam with a Tarmogoyf in play, you won’t have enough time to combo off.

I figured that it was fine to have one very bad matchup (Infect), some even matchups (Jund), and a bunch of decks that just can’t beat you (Tron, Merfolk, Scapeshift, Jeskai Nahiri).

But despite all that, the tournament didn’t go well. I beat some noninteractive decks and lost twice to Jund. Against one Jund player I learned a very important lesson. I combo’d on turn 4, but he locked me down on turn 2 with a Pithing Needle naming Lightning Storm, and a Seal of Fire ready to kill Laboratory Maniac so that once I drew my whole deck I couldn’t do anything except deal 3 damage with Lightning Storm.

The tournament was won by my friend with Jeskai Nahiri, which I think is the best deck in Modern at the moment—if you want to play a control strategy, I really recommend it over Jund.

He beat three Jund decks during the Swiss—the card advantage provided by Nahiri, the Harbinger, Snapcaster Mage, and Desolate Lighthouse was too hard to keep up with.

Sunday I played Legacy, a tournament that was infested once again by Miracles. I was tired of playing it, so I purchased a The Tabernacle of Pendrell Vale and somehow managed to get the other 74 cards.

After a quick chat with Jarvis Yu and some playtesting against Miracles, this was the deck list I played:


This deck was the most difficult I’ve ever played, and you should definitely play all the matchups before you jump into a tournament with it. Even easy matchups like Grixis Delver and Shardless Sultai might be difficult if you don’t know exactly what to do. I made plenty of misplays in the first round of Swiss, but that luckily didn’t cost me any matches.

I managed to go undefeated before splitting the Top 4. I played for the crown and I was annihilated by Sneak and Show, which is among my worst matchups. I twice defeated Claudio Bonanni, GP Lille Champion, playing Miracles—he never drew enough white sources to keep my Marit Lage at bay, but my Ghost Quarters were ready to fight those. I also got to beat ANT—I assume that I was pretty lucky to draw all my sideboard cards paired with a Mox Diamond.

My Ghost Quarters were the main difference from Jarvis’ list. I played multiple times against Magnus Lantto on MTGO, and every time I was on the Miracles side, he’d Ghost Quarter my Plains and eventually I couldn’t do anything about Marit Liege.

Other than combo decks, Miracles is a tough matchup—I’m not sure if you’re favored or not.

I really disliked a couple of cards in the deck, such as Glacial Chasm and Manabond. Both are super situational cards. The first one is basically only good against 2 decks in the format: Infect and Burn, so if you don’t expect any in your local area, cut it. If you do, it’s a necessary evil—you can’t lose once you put a Glacial Chasm into play against Infect. Manabond was unexciting as well—I never had it in my opening hand, and I boarded it out almost every time. I would definitely play more green sources, either a fourth fetchland or a third Taiga.

Since I noticed a lack of sideboard guides for Lands, I’ll give you the one I used.

Sideboard Guide







Shardless Sultai



Delver Decks

On the Draw

No changes.

On the Play



Sneak and Show






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