Home
Store
BuyList
News
Articles
- Alexander Shearer
- In Development – Building Your Character Sheet
- In Development – Magic Effectiveness Project – Strength, In Your Words
- Brad Nelson
- FFfreaky Friday – Nationals Report (8th Place) – Part 2
- FFfreaky Friday – Nationals Report (8th Place) – Part 1
- Matt Sperling
- Rule of Law – The Railbird HOF/Being Impulsive vs. Being Deliberate
- Rule of Law – The Law of Rules
- Paulo Vitor Damo da Rosa
- PV’s Playhouse – More Gameplay Situations
- PV’s Playhouse – My Hall of Fame Ballot
- Steven Birklid
- Sweeping Ice and Other Important Topics – Emrakul and the Gang
- Sweeping Ice and Other Important Topics – Magical Christmas (Basic) Land
Videos
DeckLists
Events
Channel LSV: SCR Draft #4 – Match 2, Game 1
Posted by admin
July 3, 2009 |
6 comments
>> Watch the next posted video >>
6 Comments Leave a comment
RSS feed for comments on this post. TrackBack URL
Leave a comment
Share This Article
Products (click to expand)
- Magic Singles
- Zendikar Block
- Shards of Alara Block
- Core Sets
- Shadowmoor Block
- Lorwyn Block
- Time Spiral Block
- Ravnica Block
- Kamigawa Block
- Mirrodin Block
- Onslaught Block
- Odyssey Block
- Invasion Block
- Masques Block
- Saga Block
- Tempest Block
- Ice Age Block
- Mirage Block
- Stand Alone Sets
- Premium Deck Series
- Duel Decks
- Special Editions
- Magic Promos
- Sets
- Magic Sealed Product
- Wholesale Lots
- Supplies
- Tournament Pre-Registration

Contact
Contact
- Channel Fireball
30 North Third St.
San Jose, CA 95112 - Phone: (408) 298-7827
- Email: sales@channelfireball.com












ad says: July 3, 2009 @ 7:22 pm
For some odd reason I saw that offering to Asha coming a mile away (one of my favourite cards after Soul Manipulation). I was thinking you should have dropped your land first, and before you equip you should drop the tower to attempt to dodge it.
If your deck wasn’t already so stacked, that might have cost you. But good video and draft nonetheless.
nomask says: July 3, 2009 @ 11:56 pm
Not playing mask T2 seems incredibly bad. You lose out on two mana, 1 dmg, and open yourself up to all sorts of Beetle/Jund sojourner shenanigans. All that for the sake of keeping the surprise play/equip in same turn factor. Not worth it imo.
Seeker says: July 6, 2009 @ 8:55 pm
In addition to above, I do not understand why the second island over the plains on turn three. You could bluff Ethersworn Shieldmage at practically no cost to you.
Also that whole Mask thing makes absolutely zero sense to me. Mask doesn’t actually affect a race (though in this instance it turns on Stormblade, that guy can already be considered hard to block)… well, I’m positive you’re better than me (random sackery the one time I played you aside), but you don’t really explain it in a way that makes it make sense to me. I get the idea of what you’re saying, but not why it’s held up for you over time.
Seeker says: July 6, 2009 @ 9:03 pm
(Also, on the Sphinx Summoner turn you left B up instead of U when Unsummon is in the format. Not that I can see it ever mattering, but… mise? You played around it at the end there, after all.)
strong sad says: July 17, 2009 @ 3:25 pm
great job not playing the mask again. you realize that if he holds up mana for a removal spell, you can just cast other things…
Matt says: August 10, 2009 @ 8:39 am
On the last turn would it not be much easier to simply mask up the leviathan and kill him with a 6/5 fear? I suppose you win either way; but it seems the most straightforward.