pv

Hello everyone!

My intention for this week is to write an article with a couple of mulligan situations. It works like this: I will select some opening hands, sometimes constructed by me and sometimes real, and present them today, and on Friday I will get some guests to discuss each of hands to figure out why you should keep or mulligan each of them.

Before you look at the hands, I would recommend you read my previous article on mulligans, on Starcity, which you can find HERE. It is of course not necessary, but the goal is to make you think about the concepts first, so that you can then apply them, and it'd feel kind of awkward to just throw examples in there without elaborating the theory first. If you happen to have any comments or questions about that article, please post them here and not there, as the article is somewhat old and I doubt I'll read them otherwise.

I'll list the decks so you know what you are playing. This is not to mean I think this is the best version of the deck or anything – it's just a reference so you can properly answer the question. All the examples are against unknown opponents unless specified. The deck you want me to talk about might be missing, but there are some decks that I have close to zero experience with, such as UW in Standard or Living End in Extended, and then I wouldn't really be able to talk about those.

Playing Conley Woods' Bant deck from GP Oakland:

[deck]1 Arid Mesa
2 Breeding Pool
2 Flooded Grove
2 Forest
2 Hallowed Fountain
2 Island
4 Misty Rainforest
1 Plains
1 Temple Garden
1 Tolaria West
2 Treetop Village
3 Verdant Catacombs
4 Aven Mindcensor
4 Noble Hierarch
1 Stoneforge Mystic
4 Tarmogoyf
4 Vendilion Clique
4 Bant Charm
2 Cryptic Command
2 Engineered Explosives
3 Jace, the Mind Sculptor
4 Mana Leak
4 Path to Exile
1 Umezawas Jitte[/deck]

On the draw, 6 cards:

[draft]Misty Rainforest
Hallowed Fountain
Temple Garden
Forest
Umezawas Jitte
Stoneforge Mystic
[/draft]

On the play, against Zoo:

[draft]
Hallowed Fountain
Noble Hierarch
Path to Exile
Path to Exile
Tarmogoyf
Mana Leak
Bant Charm
[/draft]

On the draw, against Zoo:

[draft]
Plains
Noble Hierarch
Path to Exile
Path to Exile
Tarmogoyf
Vendilion Clique
Bant Charm
[/draft]

Playing Saito's Hypergenesis list:

[deck]1 Calciform Pools
3 Forbidden Orchard
1 Forest
3 Fungal Reaches
1 Gemstone Caverns
4 Gemstone Mine
4 Reflecting Pool
4 Tendo Ice Bridge
4 Angel of Despair
4 Bogardan Hellkite
4 Progenitus
1 Sakashima the Impostor
4 Simian Spirit Guide
4 Terastodon
4 Ardent Plea
1 Demonic Dread
3 Hypergenesis
3 Oblivion Ring
3 Thirst for Knowledge
4 Violent Outburst[/deck]

On the play:

[draft]Forest
Gemstone Mine
Reflecting Pool
Tendo Ice Bridge
Angel of Despair
Terastodon
Bogardan Hellkite
[/draft]

Playing Mori's DD List:

[deck]4 Dark Depths
1 Ghost Quarter
3 Island
4 River of Tears
4 Sunken Ruins
2 Swamp
2 Tolaria West
4 Urborg, Tomb of Yawgmoth
4 Dark Confidant
4 Vampire Hexmage
4 Chrome Mox
1 Compulsive Research
1 Duress
1 Echoing Truth
1 Jace, the Mind Sculptor
4 Muddle the Mixture
2 Repeal
2 Smother
2 Sword of the Meek
3 Thirst for Knowledge
3 Thopter Foundry
4 Thoughtseize[/deck]

On the play:
[draft]Dark Depths
Urborg, Tomb of Yawgmoth
Swamp
Sunken Ruins
Island
River of Tears
Vampire Hexmage[/draft]

On the play, against the mirror:
[draft]Dark Depths
Urborg, Tomb of Yawgmoth
Swamp
Sunken Ruins
Island
River of Tears
Vampire Hexmage
[/draft]

On the play:
[draft]Dark Confidant
Thoughtseize
Swamp
Swamp
Dark Depths
Dark Depths
Dark Depths
[/draft]

On the draw:
[draft]Thoughtseize
Vampire Hexmage
Sword of the Meek
Dark Depths
River of Tears
Island
Island
Island
[/draft]

On the play:
[draft]Sunken Ruins
Tolaria West
Island
Thirst for Knowledge
Thirst for Knowledge
Sword of the Meek
Muddle the Mixture
[/draft]

Playing Emanuele Giusti's Jund deck:

[deck]2 Dragonskull Summit
4 Forest
2 Lavaclaw Reaches
3 Mountain
4 Raging Ravine
1 Rootbound Crag
4 Savage Lands
3 Swamp
4 Verdant Catacombs
4 Bloodbraid Elf
3 Broodmate Dragon
4 Putrid Leech
3 Siege-Gang Commander
4 Sprouting Thrinax
4 Blightning
2 Garruk Wildspeaker
4 Lightning Bolt
3 Maelstrom Pulse
2 Terminate[/deck]

On the play:
[draft]Savage Lands
Raging Ravine
Verdant Catacombs
Mountain
Lightning Bolt
Terminate
Broodmate Dragon[/draft]

On the draw, against UW with all the X spells:
[draft]Raging Ravine
Raging Ravine
Savage Lands
Verdant Catacombs
Forest
Blightning
Blightning
[/draft]

On the draw:
[draft]Savage Lands
Lightning Bolt
Lightning Bolt
Putrid Leech
Putrid Leech
Bloodbraid Elf
Blightning
[/draft]

Playing Nicolas Lambach's Naya deck:

[deck]4 Arid Mesa
5 Forest
3 Misty Rainforest
2 Mountain
2 Plains
2 Raging Ravine
1 Sejiri Steppe
2 Stirring Wildwood
1 Tectonic Edge
2 Terramorphic Expanse
1 Baneslayer Angel
2 Birds of Paradise
4 Bloodbraid Elf
4 Knight of the Reliquary
4 Noble Hierarch
4 Ranger of Eos
1 Scute Mob
2 Stoneforge Mystic
4 Wild Nacatl
2 Ajani Vengeant
1 Basilisk Collar
1 Behemoth Sledge
3 Lightning Bolt
2 Oblivion Ring
1 Path to Exile[/deck]

On the play:

[draft]Noble Hierarch
Forest
Scute Mob
Ranger of Eos
Lightning Bolt
Stoneforge Mystic
Ajani Vengeant
[/draft]

See you on Friday,

PV