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FFfreaky Friday – A (Standard) Panel of Experts

Posted by Brad Nelson

Brad Nelson

Where did last month go?

The National Qualifiers are already upon us this weekend and Grand Prix D.C. and Pro Tour San Juan are the following two weeks. To help out with both your testing and mine, I decided to interview some really good players about their specialty archetypes.

Arguably the best deck in the format is UW Control. I had a chat with Michael Hetrick ( _Shipitholla on MTGO) about this deck. He has had some decent finishes in the past, but now that he qualified for the next two Pro Tours, he is on a warpath to make his name in this game. He has been playing UW Control for some time now and even took down the first Magic Online PTQ this season with it.

"If I was going to the National Qualifiers I would be playing UW Control because I feel like it has good matchups against most of the mainstream decks," Hetrick said. "I’ve been playing blue-white for a long time and I would have a hard time believing anything is better than it right now.

This is the build Hetrick currently plays:

This is what Hetrick said about some of his unorthodox card choices:

Everflowing ChaliceEverflowing Chalice
:

"Now with Wall of Omens you don’t need as much acceleration, but I still like having 2 Chalice so that you can play a turn 3 Walker or play it on 2 in the mirror.

Oblivion RingOblivion RingOblivion RingOblivion Ring
:

"I upped the count to four in an attempt to make the mirror match better but not sacrifice any other matchups. Some may say that against Jund you don’t want to get multiple Rings Pulsed, but that’s not really a realistic concern. It is very unlikely to occur in part due to the fact that there are many other targets besides Ring and if they do have removal, it’s likely they would have just Pulsed the first one anyways.

Day of JudgmentDay of JudgmentDay of JudgmentDay of Judgment
:

"I like having four Days because for matchups they are good, they are very good. Unfortunately I don’t think it’s worth it because of the frequency Day gets boarded out. I’ll probably end up switching it for a Gideon Jura.

Jace, the Mind SculptorJace, the Mind SculptorJace, the Mind SculptorJace, the Mind Sculptor
:

I wouldn’t be caught playing less than four.

Admonition Angel
:

"Good against Howling Mine decks and Mythic if they have no removal.

Ulamog, the Infinite Gyre

"I wanted to play this in the board anyways, but when I decked out in a Top 8 mirror match I decided it was worth it.

A basic boarding plan for common matchups:

Jund
+1 Celestial Purge
+2 Flashfreeze
+3 Kor Firewalker
+1 Martial Coup
-4 Day of Judgment
-3 Path to Exile

(different for Doom Blade + Bloodwitch package)

Mirror/Brilliance/Planeswalkers
+1 Jace Beleren
+1 Kor Sanctifiers
+1 Martial Coup
+4 Negate
+1 Ulamog
-4 Day of Judgment
-2 Wall of Omens
-2 Path to Exile

MonoRed
+1 Celestial Purge
+2 Flashfreeze
+2 Negate
+3 Kor Firewalker
-2 Spreading Seas
-2 Oblivion Ring
-2 Mind Spring
-1 Elspeth
-1 Day of Judgment

(Boarding for this matchup also depends on whether they have a black splash and/or the Devastating Summons/Bushwhacker combo.)

Mythic
+1 Admonition Angel
+2 Flashfreeze
+1 Martial Coup
-3 Spreading Seas
-1 Mind Spring

Naya
Same sideboarding as Mythic except
-1 Admonition Angel
+1 Spreading Seas

I really like Michael’s list. If I was playing this weekend this would be for sure what I would shuffle up. I was testing the 4-Color Cascade Control deck for the last few weeks and don’t really know why I went away from this deck. It has all the powerful spells you want to play right now and can answer most problems. The other big selling point for this deck is that it is winning everything on Magic Online. I don’t remember the last time a UW control deck didn’t make finals of a major event online.

Naya

The next person I talked to is someone most of you have never heard of. David Rolf (Mini_Gnarls on MTGO) is a guy I've been keeping my eye on for some time now. A few years ago he was just another Magic Online player that you would see with last week's tech, but as of late he has been on a tear creating and designing decks all by himself. I am really impressed with how many good finishes he ends up bringing home with some of the lists he decides to play.

How much does he love this game? After I ask him to write a few paragraphs about his deck he sent me his very own article. I could trim it down, but this is more fun: David Rolfs article inside an article!

*****

I’ve been playing on Modo for a couple years now. I play all day and all night. I never really enjoyed playing Magic in real life, but recently I have been attending more and more events. I started testing Naya and to no surprise everyone told me it was a dead deck once Rise of Eldrazi came out. I switched from UW over to Naya a few weeks prior to ROE. I was running Ajani Vengeant in Vengevine's place because I thought it would increase my odds of beating UW, since match after match my opponents would lead with Plains and Fieldmist Borderpost. Turn 3 Ajani Vengeant was pretty game breaking, considering you can tap lands and keep them off Wrath and their other mana-intensive spells while still maintaining pressure. When Vengevine was released I knew it was worth testing. I've found it to be much better than Ajani Vengeant in the four-slot.

Here is the list I’ve been tearing up the queues with on Magic Online:

I cut the Stoneforge Mystics from the main deck because they are really terrible versus UW and Planeswalker Control. The Mystics really were in the deck in the first place to combat the popularity of Mono Red and Jund (which are the two decks where Collar and Sledge really shine). With the popularity of Blue/White and Planeswalker Control rising, I decided they were no longer serving the purpose they once did. I wasn’t a big fan of Stoneforge Mystic being anywhere in the list, but decided since the Bant deck has an extremely hard time dealing with Cunning Sparkmage, Mystics might help get the combo going easier.

Here is how I board most matchups:

Jund
+3 Dauntless Escort
-2 Path to Exile
-1 Goblin Bushwacker

Some may advocate pitching 3 Oblivion Rings for 2 Stoneforge Mystic and a Collar, but I don't want to lose being the aggressor in the matchup.

Mythic:
+2 Stoneforge Mystic
+4 Cunning Sparkmage
+1 Collar
+2 Qasali Pridemage
-1 Scute Mob
-1 Goblin Bushwacker
-3 Ranger of Eos
-4 Wild Nacatl

If you put them on boarding in Rhox War Monk or on the draw, I'd suggest this.

UWR
+3 Dauntless Escort
+3 Manabarbs
+2 Pridemage
-2 Path
-4 Bolt
-1 Sledge
1 Scute Mob

Most UWR lists don't run Baneslayer Angel so I'd cut the Paths. I would highly suggest keeping them in against UW, however, and boarding out a Scute Mob and a Goblin Bushwhacker instead.

Sandbag your man-lands as long as possible against UW and UWR. You don't really care if they Spreading Seas one of your Forests or other mana sources early since you have the six accelerants. Also, it may sound like a basic concept, but don't sac your fetch lands until you absolutely have to in order to avoid Spreading Seas.

For as much as an underdog Naya might seem to be in this metagame, it has some really good matchups. It only is really an underdog to Time Sieve, but I wouldn't go as far as to say the matchup is unwinnable. I would really recommend this deck to anyone playing in the National Qualifiers this weekend. Good luck and may the Nacatls be with you!

- David Rolf

*****

Over the last two nights I have lost three matches in Standard. Two of those losses were to this deck piloted by Mini_Gnarls. It should be a great deck for anyone who wants to be the aggressor in their local metagame. The other perk to playing this deck is that most people are preparing for a slower format while assuming many people will be playing Jund or Control decks and forgetting that Bant is not the fastest deck in the field. I think you could get many free game-one wins with this deck because people will be expecting a slower paced game.

Bant

Sometimes you have to make a deck decision when you don’t have much time to test. You have to weigh to odds of how forgiving the deck will be if you make mistakes, how powerful the deck is, and how prepared the environment will be. Sometimes you just have to take the deck that will give you the best chance to blow your opponent out of the water.

My brother, Corey Baumeister (fffreakslittlebro on MTGO), is in that situation, so I thought I would ask him what he will play for the Nationals Qualifier. Since I can't play (being qualified already), I am really invested in his performance. Not only do I get to watch him take it down, but I actually get to see him since he'll be coming to my town for a few days.

Corey has played as long as I have. We started together and have been enjoying this game ever since. We even got to go to the Coliseums with the Ruel brothers while we were in Rome. (You can watch that Wizards video here.

Here's Corey to talk about his deck decision:

"Hello, my name is Corey Baumeister. I've played for a while and have had a few Pro Tour cashes (in fact, I cashed at a Pro Tour before my Big Bro). I haven’t been able to play as much Magic as I wanted to in the last few months. I didn’t know what I should play for this event until I saw Matt Sperling's article on a new version of Bant. This deck is right up my ally. It has more powerful draws then most decks in the format and will give me the best chance to beat the opponents I am going to see in Fargo. I don’t think there is going to be a big showing of control decks at my state’s tournament since there are fewer of the really expensive cards available than in other, larger areas.

The other reason I want to play this deck is that it has some of the most powerful draws in the format. It also has a decent matchup against random aggressive decks that I think I will come up against more often then anything else.

It is nothing special as far as tech goes. I like this deck for two reasons. First, I'll have a lot of fun playing it. Second, I'll avoid the tough situations where I won't know what the proper play is, like I would if I played a more complex deck like UW control or something.

Time Sieve

Speaking of fun decks, the next deck list I have for you guys is a really sick one. Some may say it is sick"¦ so sick! Jason Schein (SickSoSick on Magic Online) is a super star. He took down the last PTQ for San Juan and is spending a lot of time getting ready to go – hopefully as his breakout tournament.

Here's what Jason said about the deck he's playing at his Nationals Qualifier:

*****

"I am playing Time Sieve at the National Qualifier mainly because its something different than all the other decks in Standard.

toggle
 

Gavin Verhey posted this list on a forums a while back and then wrote an article about it. Basically, the deck is what it was last season with a few changes. Angelsong replaces Pollen Lullaby. Prophetic Prism replaces Elsewhere Flask. Cryptic Command is gone (RIP).

The idea of the deck is that you can, by about turn 5, take infinite (usually 4 to 8) turns and kill your opponent either with Jace, the Mind Sculptor, Tezzeret the Seeeker, or Glassdusk Hulk. I’ve played the deck probably about 100 games, and the ideal draw goes something like this:

Turn 1: Cycle or Borderpost (but if you think you can use the Borderpost to accelerate on turn 3, hold it).
Turn 2: Howling Cine or a cantrip artifact if you don’t have a Mine.
Turn 3: Hard cast Borderpost.
Turn 4: Time Warp
Turn 5: …

And it goes from there.

A few tips about the deck:

You almost always want to go turn 3 Borderpost to accelerate with. If you can untap with Tezzeret you almost always will win. Tezzeret on turn 5 untapping 2 Borderposts for Angel Song will be a very common play and you should look to try to set it up very often.

You can sac Kaleidostone to draw an additional card when you cast Open the Vaults.

A play I make all the time is using my second-turn Prophetic Prism to cast a turn 3 Mistvein Borderpost (since the deck only has one Swamp).

As far as matchups go, Jund is about 50/50. The more Thrinaxes, Siege-Gang Commanders, Lightning Bolts, and Blightnings they draw the better you tend to do. The one thing you don’t want to do in this matchup is double up on Howling Mines or sometimes Borderposts and give the Jund player a chance to Pulse them.

UW control is pretty much a bye game one. No countermagic and tons of irrelevant walls, removal, and planeswalkers make this one easy. Post board is similar except they have Meddling Mages and counterspells, but it's still pretty easy

You are a dog to Polymorph. It's easily the worst matchup.

Red Deck Wins is about 50/50 as well. Game one usually depends on their draw since you combo by turn 5 pretty much every game. Postboard you play a very different game by siding out the entire combo package for Kor Firewalker, Executioner's Capsule, and Thopter Foundry.

The last important matchup is Mythic. The Conscription version is more difficult. The Finest Hour version kills you pretty quickly, but Annihilator means Angelsong isn’t a very good Time Warp against them. They kill you at about the rate at which you combo so sometimes you have to try to combo a turn earlier than you would like.

It's not a deck you just want to pick up and take to the National Qualifier with you, but goldfishing the deck is pretty close to actually playing it so if you have a couple of hours that should be all the time you need to prepare yourself."

*******

Jund

The last deck I wanted to talk about today has two different versions that are doing well as of late. The problem is it has always been doing well. Yes, it’s Jund. I know it's not the most exciting deck to talk about, but it will be at the tournament and getting a bit more information on the deck has never killed anyone… or everyone.

The first person I wanted to talk to a bit is Thiago Saporito (Bolov0 on Magic Online). He has made the Top 32 of Grand Prix Sao Paulo, the Top 16 of Grand Prix Buenos Aires, and won the online PTQ after _Shipithollas' victory. Ever since I started following him in events on Magic Online, Bolov0 has always played the best deck in the field. He was playing UW for a while but switched back to Jund because it was more of the powerhouse he was looking for. This is his list:

toggle
 

Here's how Thiago describes his decks matchups:

"UWR Planeswalkers is still a winnable matchup. The mirror match is a big problem; much luck is involved in this match. If he cascades perfect you won’t have any chance to win. I try to get more chances in the mirror match with 4 Goblin Ruinblasters in the main board. Ruinblaster is also great against UW too. Vengevine was questionable, but I playtested with him and really seems great in the mirror match. You can discard it to Blightning and bring it back in the following turns. It is also very good against UW control. I don't understand why more people are not playing it in Jund

A friend gave me his sideboard. I play all of those cards, but one less Pulse so I can get a third Malakir Bloodwitch because I think it’s better against decks running white. The sideboard is mostly dedicated to aggressive matchups so they shouldn't be much of a problem. Slave of Bolas is not that good of a card, but it is such a swing in the mirror that I have found it can be game breaking when cast."

Well there isn’t much more I can add about this deck. It's Jund and will always be Jund. No one seems to agree on a specific list of this deck and I think that is what makes it the powerhouse that it is. Just ask Josh Utter-Leyton on how powerful being a bit off the beaten path can be. Wrapter is a writer for this site and can be found winning just about everything he signs up for. He recently created the newest version of Jund and took it to a top 8 of a PTQ. His teamate wont the event playing the same 75 cards.

Josh Silvestri already talked about this deck in his article this week so I won't go into much detail. I just wanted to get a few answers about the deck from the creator, Josh Utter-Leyton

"Jund is fundamentally still the most powerful deck in the format, and the specific cards that are beating most Jund decks (Spreading Seas, Wall of Omens, Flashfreeze, Goblin Ruinblaster, etc.) are much less effective against this version. Geopede makes the deck much faster and more aggressive, and lets you get away with cutting cheap removal, all of which is exactly what you need to be doing with Jund given the influx of control decks in the format.

Terramorphic Expanse and/or Evolving Wilds are not just awkward concessions to Geopede, either: these cards are extremely effective against what has proven to be Jund’s Achilles Heel, Spreading Seas. Getting Spread on the draw with Jund was normally devastating, but a simple turn one Terramorphic completely reverses who is getting blown out."

That's all I have for you this week. I hope you enjoyed this article. I hope everyone has a wonderful weekend playing Magic. Good Luck!

Brad Nelson
FffreaK on MTGO
Mastersshake@yahoo.com

40 Comments Leave a comment

  1. Ben says: May 13, 2010 @ 9:48 pm

    Great article. I would like to hear some info on RDW variants though. I realize it definitely isn’t as complex as the others but it would be helpful to know how to build an effective sideboard against the other popular decks.

  2. Vann Freiheit says: May 13, 2010 @ 9:56 pm

    Greate article

    Just one thing: Time Sieve can’t win with Jace, the Mind Sculptor because the deck dosen’t have Jace, the Mind Sculptor.

  3. Brady says: May 13, 2010 @ 9:59 pm

    Jund is my favorite deck in Standard, it makes me sad how any time it is even mentioned the author talks about how it is unexciting. :(

  4. deathstv says: May 13, 2010 @ 10:09 pm

    Great artcle there..

    i want to try the bant with the eldrazi enchantment in a fnm. Can anyone tip me with some side in-outs or link me a relevant article??

    tnx in advance

  5. __SipItHolla says: May 13, 2010 @ 10:21 pm

    brad, so i heard BDM asked u what the beef was between the hollas and fffreaks, i laughed once i heard it, i started a thread on facebook a long time ago about it as a joke, so i guess thats where the “beef” got started. and u always talk to shipit and not me!!!!

  6. Adan says: May 13, 2010 @ 11:03 pm

    like the naya list. its refreshing to hear someone say that deck isnt dead

  7. Kenny says: May 13, 2010 @ 11:03 pm

    Hetrick’s head is going to be the size of Puerto Rico now…

  8. Frank says: May 13, 2010 @ 11:26 pm

    That naya build is lovely indeed.

    But i dont really see why u should play behemoth sledge i play the kinda same build but just with 2 baneslayers and with 4 whooly thoctars i think turn2 whooly’s are insanely good.

  9. Random says: May 13, 2010 @ 11:51 pm

    The fetch jund is really “sooo” much better currently.

    The draws most decks fear the most about Jund start with a Putrid Leech and getting the Cascade dream.

    With Geopede you have the chance for more of them and as described your worst matchups just get better while your normal game plan doesnt really chance.

    *Only bad thing is that sometimes your own manabase kills you, but thats with normal jund anyway.

  10. Gatsu says: May 14, 2010 @ 12:46 am

    What about Esper?

  11. JBALLA says: May 14, 2010 @ 1:35 am

    “His teamate wont the event playing the same 75 cards. ”

    he was playing vengevines…..

  12. Bennets says: May 14, 2010 @ 2:00 am

    Great article as always… thanks for the analyse and thanks for the opionions of other players!

  13. Trackback MTGBattlefield says: May 14, 2010 @ 2:43 am

    FFfreaky Friday – A (Standard) Panel of Experts…

    Your story has been summoned to the battlefield – Trackback from MTGBattlefield…

  14. Slippery says: May 14, 2010 @ 4:07 am

    The Time Sieve deck is so much fun to play, and i’m also surprised at how consistent it is.

  15. thatboleggedguy says: May 14, 2010 @ 4:53 am

    what about vampires?

  16. JB says: May 14, 2010 @ 5:27 am

    Seems like Jund w/ both Geopedes and Vengevines would be well suited to the current meta, allowing you to chew through walls with brutal efficiency.

  17. Polizei says: May 14, 2010 @ 6:04 am

    Brad, you’re always a fierce competitor (kept me from my first top 8) and a good magic player, and this article shows that. Really helpful article here and I’m surprised that no one else has one like it out today on the interwebs. Your MTGO experience is clutch because the guys you have writing I see all the time on the charts and they are truly the ones putting the time in with their decks.

    I’ve been a Jund player since the deck first formed (about a year ago), and I’m really on the fence right now as to the right direction. I’ve heavily tested Josh’s new build, and while I love geopede, I’m not sure I like the Specter sideboard. The mana will sometimes not allow for him to come in, although against any spreading seas matchup it becomes easier. I’ve also heard a lot talk that Josh had Vengevine in his sideboard, but all the websites show that he either didn’t have it or they omitted his sideboard. Anyone know the truth of this or what his actual board was?

    Growth Spasm has been amazing for me in the maindeck instead of borderland ranger. It provides the same chump blocker yet also landfalls for your geopede. Just a tip for anyone out there running this list.

  18. RoamingRonin says: May 14, 2010 @ 7:05 am

    @JBALLA

    He wasn’t playing vengevines. Go read the report in Josh’s article from earlier this week on this site.

  19. Chris Davis says: May 14, 2010 @ 7:09 am

    @ Kenny The transition barely isn’t there! =/ I was inspired to make some joke about how Hetrick’s junk is the size of Monaco compared to his Puerto Rico head but it’s just too much of a stretch. Thanks for the theoretical inspiration though.

  20. J_Klimek says: May 14, 2010 @ 7:19 am

    Dav Rolf is the bomb! He’s tall dark and handsome too…

  21. Boland says: May 14, 2010 @ 8:28 am

    love how “4-8 turns” in parentheses converted to a sunglasses smiley

  22. Markky says: May 14, 2010 @ 8:38 am

    Nice UW list.
    _Shipitholla do you never side out Jace?
    Even against Jund?

  23. Adam says: May 14, 2010 @ 9:22 am

    A few quick questions regarding Bant/Mythic:

    Which do you guys feel is better:
    Maindeck Rhox War Monk or maindeck Dauntless Escort?

    War Monk is clearly useful against the more aggressive decks and helps patch up the Mono-Red matchup, while Escort seems much stronger if you expect a field full of UW Control, as wrath insurance Game 1 and because War Monk definitely feels like the worst card in those matchups.

    Also how would you recommend sideboarding with it?
    Just trying to figure out the best cuts in particular matchups.

    Cheers! =)

  24. Adam says: May 14, 2010 @ 9:24 am

    Also, would you recommend Mind Control in the sideboard?
    Malakir Bloodwitch from Vamps or Jund sideboards is very irritating to deal with…

  25. Kenseiden says: May 14, 2010 @ 9:27 am

    so Bolov0 took one of these ptq slot… I am so happy for him! such a talented player deserves that a lot.

    Sometimes Magic is justice.

  26. Michael Hetrick says: May 14, 2010 @ 9:36 am

    Jace is good against Jund. The only issue is that they have a lot of ways to deal with it, but we have a lot of ways to protect it, including using the +2 ability the first turn. If you can keep Jace in play then you are probably winning. Mind Control isn’t a terrible SB choice. Bloodwitch is becoming more popular from Jund players so it might be worth it. Personally I wouldn’t be able to fit more than 1 copy though.

  27. Steve says: May 14, 2010 @ 10:14 am

    @Adam:
    I currently run 3 dauntless and 1 war monk md and im loving the results. Escort also serves to protect your conscripted creature from removal and can juts create blowouts

  28. Adam says: May 14, 2010 @ 12:18 pm

    I think with the influx of awkward creature decks that deploy a low number of threats at a time, there’s never been a better time for a pure UB control to step up. Grim Discovery is awesome card advantage, while Gatekeeper can keep creatures in check or slow the Mythic deck down. Add Jace and you have the makings of something pretty good.

  29. Monk Realist says: May 14, 2010 @ 12:47 pm

    @Polizei, RoamingRonin

    John Pham didn’t have Vengevine in the side (I think). Josh definitely did.

  30. drawingdead says: May 14, 2010 @ 2:10 pm

    im a fan of the people you picked. they are consistently at the top of the mtgo standings and are great ambassadors of their decks. much respect for a well put together article with great timing.

  31. Tim says: May 14, 2010 @ 4:47 pm

    Mythic out of date. The person who Q’d with that article has already said he prefers escorts to monks in this format. As someone who has been doing well in the queues online with Mythic Conscription I definitely think its necessary, I’ve gone the full 4 dauntless and haven’t regretted it. The combo with conscription is so explosive that having your 3 drops protect it has more value than the 1 extra toughness and the lifelink. Dauntless is far worse against mono-red, but vs everything else it seems better, even against Jund the easier mana cost means that you get to play it out there, which is important.

    Also against mono-red its fairly easy to take over the game by forcing them to burn your early mana guys, and dropping baneslayer once they are out of gas. Some SB support can go a long way in that matchup as well, whereas in a control heavy metagame dedicating 4 slots to war monk is a bad idea.

  32. Falkor says: May 14, 2010 @ 7:13 pm

    @Monk Realist
    Do you know Josh’s sideboard? I trust his list implicitly.

  33. Smac says: May 14, 2010 @ 9:19 pm

    I am struggling with Wooly Thoctar in my Dark Naya deck….its almost better against Mono Red (than KOTR), so I leave 2 in my list, but it seems like I should either sell out to include 4, like the other guy said, turn two he is a house….and with a collar, you can pull away so fast. BUT Reliquary is more of an assasin, killing them slower, but doing SO much for your mid-to late game gas drawing, by her constant thinner….and is ther room for both in this deck??
    I would like to know what you guys think , I have had this deck for a couple months now, and brought my DCI up considerably with it, its is by no means dead, I think it fits well in the meta!

  34. Diseased Seed says: May 16, 2010 @ 9:33 am

    Just throwing some sideboard ideas out there.

    Seems like Marsh Casualties might be pretty good against Mythic, Geopede Jund, and Naya. Both at BB and 3BB.

    Pithing Needle just seems generally amazing against a lot of these decks. Setting it on Jace or any Planeswalker, Knight of the Reliquary, Dauntless Escort, all seem to make sense. Against some decks it basically is a 4 for 1. Pithing Needle definitely fits in Jund to block Escort and any planeswalkers.

    Consume the Meek also seems like it would have some use.against Mythic, Jund, and Naya. 3BB is kind of steep, but it could create a total blowout if timed right. It kills everything in Mythic except Baneslayer and Sovereigns. Everything in Naya except Bloodbraid and Ranger, and everything in GeoJund except Bloodbraid and Siege Gang.

    Pyroclasm, Infest, Inquisition of Kozilek, Volcanic Fallout too maybe.

  35. LuckSack says: May 16, 2010 @ 10:27 am

    Thanks FFfreak and Mini_Gnarls for the great article (and sub-article). I piloted your Naya list to victory in the Vermont Q yesterday! Vengevine is a beast, and in our meta dominated by Mythic and UWx, the deck came out swinging quick all day, while still providing the answers you need for whatever may come up

  36. Steven says: May 16, 2010 @ 6:59 pm

    Am i the only one who noticed the “Howling Cine”?

  37. Zac says: May 17, 2010 @ 7:35 pm

    I loved the Naya list from San Diego, and played a shameless copy for several months after wards with great success. I was afraid wall of omens would kill the deck, but the fact is vengevine helps more than wall hurts, because the vine helps in both the control and jund matchup. I’ve been playing your list with a few subtle changes and enjoy it and the success it brings, but I would suggest cutting to three manlands and adding another misty rainforest. Untapped Green mana on turn one can be the difference, and one more source really helps.

  38. suckitholla says: May 17, 2010 @ 9:52 pm

    good article only because your giving us decks from people who are actually good at magic not your own crap

  39. Pingback MTG Deck Price Tag: Vengevine Naya (Rise of the Eldrazi Standard) says: May 18, 2010 @ 9:59 pm

    [...] last weekend at Nationals Qualifiers. Over 10 players qualified with it. One player who has been winning a lot with the deck on Magic Online says it doesn’t have any bad matchups expect Time [...]

  40. Pingback Deck – Naya Vengevine | says: May 31, 2010 @ 3:31 pm

    [...] no Nationals Qualificação. Mais de 10 jogadores qualificados com ele. Um jogador que foi ganhando muito com o pavimento em Magic [...]

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Brad Nelson

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Brad Nelson

Brad got his start on Magic Online, but recently has been dominating live events with equal ease. He won Grand Prix DC 2010, and followed that up a week later with a Top 8 finish at Pro Tour San Juan. He also made Top 8 at US Nationals 2009 and&hellip

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